It’s a surprisingly deep game.
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DUCKGEON's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay & Enjoyment | #3 | 3.913 | 3.913 |
| Art & Audio | #6 | 4.000 | 4.000 |
| Presentation | #6 | 3.870 | 3.870 |
| Overall | #7 | 3.748 | 3.748 |
| Use of theme | #23 | 3.826 | 3.826 |
| Use of prerequisite | #32 | 3.130 | 3.130 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
Wasn't made with Ziva
GameMaker
Was made with GameMaker
Easel
Wasn't made with Easel
Comments
Very high potential feels like it wasnt made in only 48ish hours. Very cool.
Wow, I love this idea so much, and you implemented it so nicely. Gacha machines feel like a really fun theming for a roguelike deck-buildery thing (Install new machines between runs! Single-use items for better RNG!) - I'd love to see you take this further (hopefully rebalanced a little). I found the art really charming too - a favourite so far in this jam 😊
YOOO. This is SUCH a cool game. I'm so impressed at the art style, the colors, the system?! AMAZING!! Definitely going to be following you guys so we can see what all you make in the future. <3








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