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Ziva
No
Wasn't made with Ziva
GameMaker
Yes
Was made with GameMaker
Easel
No
Wasn't made with Easel
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Comments
It’s a surprisingly deep game.
Depth was one of the aims for this project, so I'm glad it was realised appropriately! But there's more to come (at a later date!!)
Very high potential feels like it wasnt made in only 48ish hours. Very cool.
Thank you so much! There is much more planned for the game when we get some more time! And honestly, I surprised myself too. This is our second MicroJam, and I wanted to be a bit more adventurous! :D
I liked the idea, very promising, congratulations on the game.
Thank you!
Cool game, liked it :D
Thank you so much <3
Such a good game! I really love the Canisera art. One complaint I have is the battle suddenly autoadvancing and being a bit confusing. The wildcards are also very OP
Ah, the auto advancing happens specifically when you have 0 energy, thought that would be a quality of life feature- but maybe not 🤔I can play around with it later to try and get it feeling better - also to balance the game some more hahaha
Wow, I love this idea so much, and you implemented it so nicely. Gacha machines feel like a really fun theming for a roguelike deck-buildery thing (Install new machines between runs! Single-use items for better RNG!) - I'd love to see you take this further (hopefully rebalanced a little). I found the art really charming too - a favourite so far in this jam 😊
Awhh thank you for giving such kind words! Single-use items is definitely something that can be added to the update list! But we can't wait to build on this idea some more :D
YOOO. This is SUCH a cool game. I'm so impressed at the art style, the colors, the system?! AMAZING!! Definitely going to be following you guys so we can see what all you make in the future. <3
Thank you so, so much! We wish we had more time to give it that extra layer of balance and polish, but we are over the moon to hear you really enjoyed it! I'll drop a follow for you too! :D
Thank you so much!!
Such a good game. I loved the variety of enemies and abilities, although the wildcards are super OP. Ran through the whole game just spamming wildcards.
Indeed, I will admit the balancing is a little off! Thank you for playing :D
Good job on the art, the enemies were pretty cool. I would have played more if it kept going.
Thank you for the kind feedback! We decided to limit the length for the jam, but have plans to implement a random map system at a later date :)
So cool game!! I played a while!
Thank you kindly! :)
I really llike the Gacha mechanic, nice game!
Thank you so much! Really happy to hear you liked it