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Falphaugh

44
Posts
22
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17
Following
A member registered Sep 19, 2024 · View creator page →

Creator of

Recent community posts

Depth was one of the aims for this project, so I'm glad it was realised appropriately! But there's more to come (at a later date!!)

Thank you so much <3

Ah, the auto advancing happens specifically when you have 0 energy, thought that would be a quality of life feature- but maybe not 🤔I can play around with it later to try and get it feeling better - also to balance the game some more hahaha

Thank you!

Thank you so much! There is much more planned for the game when we get some more time! And honestly, I surprised myself too. This is our second MicroJam, and I wanted to be a bit more adventurous! :D

Woah! You mean to say... I'M NOT TERRIBLE AT PUZZLES? :D

I'm naturally bad at puzzles but great game otherwise! 😆

Lovely iteration on the fishing mini-game! My line casted upwards towards the sky once, not sure if that is supposed to be possible! But fun nevertheless! Well done everyone

Very simple, executed well - apart from the bugs. But that's okay for the amount of time we get for this jam :D

The lack of UI made this game a bit confusing... But okay game overall!

Challenging, not bad

The audio was so loud I had to turn my speakers down! Very unique concept, I like it! :D

196! I found the controls to be a bit strange, but I like it - Maybe a game better suited for a controller?

Awhh thank you for giving such kind words! Single-use items is definitely something that can be added to the update list! But we can't wait to build on this idea some more :D 

Thank you so, so much! We wish we had more time to give it that extra layer of balance and polish, but we are over the moon to hear you really enjoyed it! I'll drop a follow for you too! :D 

Nice difficulty easing, didn't feel like I was out of my depth at all - good work!

This seems like the type of game a cat would love to play on an iPad.

Relatively fun, but it's a little buggy for my liking. Nevertheless, I LOVE FROGGIES! 

Intro cutscene?? That's unfair... Great work to you guys :D 

This was adorably cute!

Pleasant experience, really liked the art style. Well done!

Duck Hunt! 

Indeed, I will admit the balancing is a little off! Thank you for playing :D 

Great art style!

Loved the atmosphere, wasn't too clear what I had to do - so kinda wandered aimlessly until the time ran out... Am I doing this right? 

Interesting concept, reminds me of the other .io games - I wish that some of the edible elements scaled a little better, got quite hard to see towards the end. 

Thank you kindly! :) 

Thank you for the kind feedback! We decided to limit the length for the jam, but have plans to implement a random map system at a later date :)  

Very cute style! I had fun, would play again 😁

Really cute game! A nice take on Survivors Like where your main goal is to quite literally survive :D  

Neat idea! The UI colour for the stats, also being orange, made it somewhat hard to read for me. But the gameplay was fun, though I tried a couple of times but couldn't get past the first day :( 

Great work though! 

The perfect mixture of panic-typing and calming environment! :D 

I BELIEVE IN YOU!!

Thank you for playing! 17k is still a great score, so well done! And I'm happy to hear you picked up on the difficulty mechanic too 😄

Interesting concept - I think I don't understand fully how I complete the puzzles, I just kinda brute force it until it works? Good idea though!

This is awesome! Executed very well :D 

Love the style! 

I tried a few times (is 40s any good?) - Great job :D

On a side note, after I finished playing, looking at my second screen was surreal... My colour vision felt like it was over exposed :D

Hahah thank you so much! (I think you caught more than me, actually..! Well done!)

Your project is honestly awesome! Really well done, everyone! One of the better projects that came from DES207, in my opinion!