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Temple Dive (Metroidvania Game Jam Submission March 2024)'s itch.io pageRate this game
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Engine
Unity
Team/Developer
Ottoson
External assets
Serenity Temple by Komiku - https://freemusicarchive.org/music/Komiku/contact, Synty Dungeon Reals - https://assetstore.unity.com/packages/3d/environments/dungeons/polygon-dungeon-realms-low-poly-3d-art-by-synty-189093, SFX from Opsive Character Controller - https://assetstore.unity.com/packages/tools/game-toolkits/ufps-ultimate-fps-233711, Textures created with Stable Diffusion
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Comments
Short but fun! Platforming sections were great and movement in general felt just right. Too bad it’s so light on content. I would’ve definitely enjoyed playing more of this.
Looking forward to your next projects!
Samus arm cannon? Ha! I have a real gun.
The+
- be able to play with the controller
- there are save points
- Interesting attempt at a labyrinth, nice decorative elements and reliefs, it's good to have filled the rooms
The-
- A save in front of the fireballs: if you die you reappear in a loop in front of the lava balls and you die
- exept for the gun, an a little musique, no sfx
- Gamefeel can be improved, our character is too floating
By the blessing of the saint sonic be blessed and good luck for the future ;)
Gotta say the platforming became really hard out of nowhere, I think you should ease into it more but Good work nonetheless
Good game! I dig the Doom/Quake vibes here. The 1st person platformer is pretty good. The game is short & provides a decent challenge. Good job!
Really fun game! I don't usually play 3D games so the controls were a bit jarring for me, but I enjoyed the concept and the platforming was a fun challenge! Great job!