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Go for the bread's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Metroidvania | #35 | 2.970 | 4.200 |
Enjoyment | #39 | 2.546 | 3.600 |
Overall | #43 | 2.510 | 3.550 |
Design | #49 | 2.263 | 3.200 |
Presentation | #52 | 2.263 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
Flautarian
External assets
https://rvros.itch.io/animated-pixel-hero https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-pack https://oco.itch.io/medieval-fantasy-props-pack https://aamatniekss.itch.io/lava-caves-tileset https://oco.itch.io/medieval-fantasy-character-pack https://pimen.itch.io/magical-animation-effects https://xyezawr.itch.io/free-pixel-effects-pack-11-mini-blood-splats https://opengameart.org/content/spinning-pixel-coin-0 https://nearestneighbor.itch.io/platformer-brick-tileset https://hajileee.itch.io/hajileees-fantasy-characters-pack-magic-set
Reference info
flautarian
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Comments
Great entry! i like it all, maybe a little less dialogues lol, but one of the most metroidvania like, need sounds for sure but overall nice job!
I really enjoyed playing this one! I've noticed that one thing people usually get wrong is fluid movement, I think you got a very good movement here, nice job. Also nice poweups, the slash feels great.
Now there's somethings didn't like: I didn't quite like the camera position, since it always leaves the side I'm heading super hidden, and the side I'm not, shows a lot. Maybe the smooth camera needs an offset to the direction you're looking.
Combat is a little rough, since I can't properly aim/hit at the pace I'm trying to and the damage of enemies is pretty high, and also I lose all coins I gathered when I die. So, pretty rough.
And finally, double jump is so frustrating, specially when level design forces you to use it pixel perfectly, but sometimes you just won't double jump, it just doesn't work sometimes, even when pressing space, and you fall all the way down, super frustrating and annoying.
Let aside those perks, I think this is a really well made game!
Nice job! I really liked the menus and the save points. The fonts and design you chose are really nice, but the character seems to clash with the other assets. The platforming feels a bit floaty as well - the jump, when held, makes you fly. That all being said, I think it's a really nice start. It was interesting going Right to Left instead of the traditional Left to Right as well. Good job!
This was a pretty fun little game to play. It has a lot of bugs, but it was made in a limited time period.
I liked how it had the basics of a save system, so that when I died I would respawn on the same screen, and if I turned the game off and on I would be at the beginning of the same screen after hitting continue.