bonus points for the voice acting, and the art was on point too. the game is kinda hard so i didnt survive for very long but i had fun with it, kinda felt like i was moving a little too slow even for a turtle. nice stuff!
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Training Day E.A.C.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #11 | 3.714 | 3.714 |
Theme | #12 | 3.571 | 3.571 |
Overall | #14 | 3.300 | 3.300 |
Polish | #17 | 3.429 | 3.429 |
Gameplay | #33 | 3.000 | 3.000 |
Innovation | #44 | 2.786 | 2.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game relate to the theme?
Training Day EAC Is a game about training for the East Australian Current, It also implements flowing elements in the controls and gameplay. I focused mainly on a more literal translation of flow when deciding on my project and i think it fit perfectly with the theme
Specify any and all pre-made assets in your submission.
I have all assets use listed on my itch page
How many team members does your team have in total?1
By submitting, you agree to all the rules listed.
I/We agree
Did you use Cartoon Coffee VFX assets in your game?
I/We agree
What category are you in?
Intermediate
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