This looks like a solid start for a cool puzzle game. The yipee is fun but I may prefer to prevent the player from falling out of bounds. Also, why a countdown when advancing to the next level?
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Derivery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #57 | 2.739 | 3.000 |
Gameplay | #62 | 2.556 | 2.800 |
Theme | #75 | 2.556 | 2.800 |
Innovation | #76 | 2.373 | 2.600 |
Overall | #76 | 2.446 | 2.680 |
Polish | #90 | 2.008 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game relate to the theme?
You deliver packages by using the flow of the river to your advantage.
Specify any and all pre-made assets in your submission.
Specified in the game description.
How many team members does your team have in total?1
By submitting, you agree to all the rules listed.
I/We agree
What category are you in?
Intermediate
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