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DUNERIDER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #31 | 3.300 | 3.300 |
Overall | #40 | 3.300 | 3.300 |
Visuals | #56 | 3.100 | 3.100 |
Audio | #68 | 2.500 | 2.500 |
Originality | #69 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
[All assets used are CC0, mainly found on Polyhaven and Freesound] audio; https://freesound.org/people/magnuswaker/sounds/540091/ https://freesound.org/people/wesleyextreme_gamer/sounds/574818/ https://freesound.org/people/DJT4NN3R/sounds/347576/ https://freesound.org/people/Tissman/sounds/575541/ https://freesound.org/people/morganpurkis/sounds/394128/ https://freesound.org/people/--KAI--/sounds/462766/ https://freesound.org/people/egomassive/sounds/536752/ https://freesound.org/people/madamdata/sounds/708122/ https://musical-artifacts.com/artifacts/364 texture ; https://polyhaven.com/a/drackenstein_quarry_puresky https://polyhaven.com/a/metal_plate https://polyhaven.com/a/coast_sand_01 https://polyhaven.com/a/rusty_metal_sheet https://polyhaven.com/a/concrete_panels https://polyhaven.com/a/garage_floor https://polyhaven.com/a/concrete_wall_004 https://polyhaven.com/a/concrete_layers_02 https://ambientcg.com/view?id=Fence008A
Did you choose from one (or more) of the optional secondary themes?
Shifting Sands
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
Mech designs are cool. I like the feel of the dashing and evasion with it, but general movement feels a little floaty in a bad way. Levels feel a bit empty and dead without ambient sound or music but I really like the environment and level design. It was cool to somewhat know what was coming from shadows cast by enemies, and the boss fight at the end was fun.
Truly in love the the gameplay! Everything is snappy and responsive, adore the art-style too, gives PS2 vibes, very retro look, overall a very solid entry, well done!
The level design makes it fun to travel. I liked how many types of enemies you managed to put in, and especially the last battle!
Cool mech shooter. Movement needs a bit of tweaking. A double jump might be pretty helpful. Wasn't able to beat it because I didn't think I was damaging the second turret and died from it. Was the explosive shot able to damage it through the shield or do something different to it?
Turrets have no shield, just a decent amount of health. The explosive shot gives extra damage and splash.
Cool vertical slice, I can see some Nier-esque essence to it. The semi-auto targetting mechanic and sliding are very nice as well! The sound is a bit too loud though.
i like the mecanics of slides and jump, the sounds use for the game are to loud. thank you for the auto aim.
Loved the almost Source engine like look of the level. Really nice work overall!
Lighting is Crispy af