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Steel Warrior: Raptor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #41 | 3.500 | 3.500 |
Fun Factor | #48 | 3.000 | 3.000 |
Overall | #70 | 2.750 | 2.750 |
Originality | #79 | 2.875 | 2.875 |
Audio | #114 | 1.375 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
Font - Sui Generis RG by Typodermic
Did you choose from one (or more) of the optional secondary themes?
-
Does your game contain 18+ content (Nudity, Gore, Language)?
-
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Comments
I like the concept and the feel of firing and hitting the targets. Really looses heaps of immersion not having sound, there are a lot of free sound effects you can get to use. Looked nice but I wonder if some people get vertigo from the horizontal lines moving back and forward, I play VR and don't get motion sick easily, it may be some others struggle more. Great potential here well done!
Controls really well in my opinion, just a shame about the lack of sound.
Metal Gear !
Ok sorry silly joke aside, its a really cool concept, and i like the mech’s design plus the acronym. The mix of sorta modernized tank controls with WASD + mouse is interesting and works well, even if it takes a bit of time to get used to. In a way i don’t know how the aiming would handle like this but i’d be curious to se the separated strafing/rotation on a controller setup with one of the stick to move one to aim in fps mode and maybe the shoulder buttons (or triggers to keep it analogue) to rotate.
Visually i like the VR grid style, that i feel is kind of a nod to MGS’s Vr missions, which is awesome ^^
Shame the game has no sound though :( but regardless despite that it’s still a solid entry.
Well done :)
i like that you can switch cameras, and movement and aiming feels natural. like i'm piloting a walker in star wars XD
Really nice game. Felt like a training sim. The mech movement makes it feel like a classic ps1 mech game with rotation on a separate button. Great work.
Nicely done, pretty similar to the game I built.