Sometimes I have died when nothing was happening, the enemies change color too smoothly so I couldn't tell if they are already gray or still white. The gameplay feels smooth and the art style is good. Cool idea!
Play game
Slicey Bullet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #7 | 4.080 | 4.080 |
Topic | #8 | 4.280 | 4.280 |
Overall | #8 | 4.120 | 4.120 |
Originality | #11 | 4.360 | 4.360 |
Graphics | #16 | 4.080 | 4.080 |
Fun | #18 | 3.880 | 3.880 |
Audio | #41 | 3.240 | 3.240 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme "Unconventional Means"?
This is game fits the theme unconventional means because your goal is to get your person through the level. The way you do this is by clearing out all of the enemies. Also you play not as the player but as the players bullet, slicing all of the enemies.
Comments
I felt like you could have sold more on the "you are the bullet a person fires, get them to the end" concept as the player was static in the level. Game was quite fun to play if not a little difficult, it felt unfair that the shooters' bullets followed you as it made it very hard to get close to them. Also, the rules state that all assets have to be made during the jam and I'm pretty sure that main menu music is not music that you premade, please update your entry without the music or your game will be disqualified.
The clean art, with the post processing is sick! I got stuck for a moment at the beginning as the sensitivity is at 0.
Nice job!
This one's is a really fun one with a very novel concept. It does get a bit tiring on my hands though that could be me not fully grasping the game's mechanics. Art style is incredible and I really love the use of particle effects. Decently challenging though. One suggestion I could offer is that there be some period after you die so that you take a second to catch up and process what's going on. Just warping to the checkpoint kind of leaves me confused. And there should be some default sensitivity because I got confused at the start
But this is a great game for the game jam.
Cool game! I like the concept a lot. My only issue is sometimes the enemy is yellow and I die when touching them anyways, and I would like to use a mouse on the pause menu. Other than that, solid!
The lighting in this was great. The controls were a bit tough at first but after a bit of playing it felt great.
Pure speed and fun. Great submission. Love the use of colors and contrast, particle effects as well. One thing is the enemy bullets are a bit hard to see, because sometimes they are covered by an enemy or covered by the player bullet's particle effects. Overall fantastic job.
The default sensitivity was very slow, however once I increased the sensitivity, the game was very enjoyable! I loved the idea and the execution was stellar as well.
After turning up the sensivity i really enjoyed playing this game
Leave a comment
Log in with itch.io to leave a comment.