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Azimuth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CONTROLS | #1 | 3.368 | 3.368 |
LAYOUT | #2 | 3.263 | 3.263 |
OBSTACLES | #2 | 3.158 | 3.158 |
OVERALL | #3 | 3.474 | 3.474 |
MUSIC/SFX | #4 | 3.632 | 3.632 |
GRAPHICS | #6 | 3.737 | 3.737 |
THEME | #9 | 3.316 | 3.316 |
DIFFICULTY | #11 | 2.842 | 2.842 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I loved it. I've had a good time playing, it which is the important thing. The graphics and the style are very good, and most of all I love the music. The level is well thought out, and the random positions for computers I think it's a wise move.
Very funny the detail of the legs haha. Nice job!
Thank you, it means a lot
Nice concept of inverse platforming. I really like how I get to experience space like Mark Watney. Overall, great ambience, music, graphics and gameplay. With some more dev time, I know you guys can make this even better! Good job! 👍
Thanks
Great graphics and controls, although I was sometimes confused on where to go when the next computer I had to go to was too far away from the player. Other than that, I really enjoyed the game!
thank you
I really loved to control your player. The graphic and the level design are really good. I loved it.
The controls felt really good to master. They started out feeling a bit stiff but once you get the hang of combining the movement and the emergency breaks it is really satisfying to maneuver quickly. The music fits the atmosphere really well and has nice pacing to it. The 2.5D look is really nice and nostalgic.
I saw a comment about the difficulty curve becoming a bit flat. I think this is true once you get sufficiently comfortable with the controls. Maybe gradually giving the player less and less time with each purple computer screen they get could add to the tension and difficulty. Right now it seems the amount of time you get for each computer is based on how far the next computer is. Maybe having a few enemies (robots?) with their own movement patterns would also increase difficulty. I'm sure you had these or similar ideas and I know jams don't always leave time for everything we want to add to a game.
Overall, a strong game and a pleasurable experience.
Really good game! Responsive controls, good level design, and cute graphics! I had a rough time figuring out what to do, but afterward, everything worked smoothly! Great submission!
Thanks
Quite honestly, a fantastic game. Could easily see myself playing this on a phone or similar, and even in browser it ran as smooth as butter
thank you
Cool game was really fun. Graphics were great and overall was a pretty fun experience good job on finishing your game!
:)
I really liked your game! Great graphics and sound! Good management! Settings are present!
thanks
I love the jetpack controls. Great job on the modeling as well. Gameplay went a little longer than what I would've liked, but the concept is excellent and the music/sounds are fitting as well. Great job on finishing your project!
Thank you!