I like the idea but it is a bit hard to control, but after playing for awhile I managed to make it work. Also I like the art in there, looks good and everything fits just fine.
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Witch Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality/Creativity | #12 | 3.188 | 3.188 |
Theme Interpretation | #22 | 2.625 | 2.625 |
Aesthetics | #22 | 2.813 | 2.813 |
Magical Girl Concept | #24 | 2.875 | 2.875 |
Overall | #28 | 2.357 | 2.357 |
Engagement/Fun | #32 | 1.938 | 1.938 |
Gameplay Polish | #32 | 1.688 | 1.688 |
Audio | #34 | 1.375 | 1.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl Genre?
The protagonist of our game is the Magical Girl Punkat, with the magical power to protect herself with a corona of light while she bashes into her enemies.
Which theme(s) do you pick?
6. "This entire city must be purged."
How does your game fit those theme(s)?
Our game is a fairly literal interpretation, where the player is doing their best to purge the city of all of Lady Orca's mooks!
Were the assets for your game made during the jam? Elaborate as you see fit.
All the art for the game was created by our team for the express purpose of the Magical Girl Game Jam during the jamming period, with the exception of the title card which was created using a word art site.
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