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The Lost Tales of The Most Inaccurate Mahou Shoujo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality/Creativity | #9 | 3.308 | 3.308 |
Engagement/Fun | #14 | 2.846 | 2.846 |
Magical Girl Concept | #15 | 3.308 | 3.308 |
Audio | #15 | 2.846 | 2.846 |
Aesthetics | #16 | 3.231 | 3.231 |
Gameplay Polish | #18 | 2.538 | 2.538 |
Overall | #18 | 2.912 | 2.912 |
Theme Interpretation | #30 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl Genre?
Liné is a magical girl by accident. She shoots stars but misses a lot.
Which theme(s) do you pick?
"This entire city must be purged"
How does your game fit those theme(s)?
A Magical Girl that is running for her life. Or else her house will be burned down.
Were the assets for your game made during the jam? Elaborate as you see fit.
For now is the standard from RPG Maker plus a illustration that I made and remixed awhile ago.
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Comments
Had a fun time, the writing and art are standout and something I enjoyed a lot! The initial level was confusing at first and i got myself soft locked before I could figure it out, since after enough continues the enemies will spawn on top of you and just wombo combo you to death lol. Small issue aside great job!
Always love RPG Maker games doing different things with the engine!
Pretty cute custom art, and also pretty nice intro too!
Solid and fun gameplay, always fun to shoot monsters with magic blasts! The ghost enemies feel too fast and mobile though. The golem boss seemed impossible to dodge, but managed to beat it in a straight damage race. Really glad for the checkpoints to restart automatically.
Not sure how properly the theme was followed though since everything seems to be happening in some sort of desert? Still a quite interesting story with the main character openly having magic parents and then being hunted down by evil lady and her soldiers.
Keep up the great work!
This was impressive! A lot of things I really wasn't expecting that you could do in an RPG Maker game. Unfortunately I think the was a lot of enemy spam for those normal enemies, which didn't really make me change tactics so much as take longer. Also I couldn't figure out how you were supposed to beat the boss at all - I thought you'd have to keep moving so it couldn't target you but that didn't really work consistently. In the end the only way I beat it was by just spamming projectiles into it and tanking as much damage as possible, which did manage to work at least.
Thanks for uploading!
Thanks for the feedback! I've made some balancing changes but yeah the core remains the same. I'll take that into account! The boss deal is that yeah it is easier to tank the damage, it was different before but it was a lot harder so I've changed it. The thing is that he has some good iframes while is tracking you so yes. Again thanks for playing and I'm taking notes to get more improvements for this or the next one.
love the presentation, aestethics and the music, the gameplay it's nice, rpgmaker plus shoot em up.
i didn't get too far with those hooded guys, they were too fast :D
Thank you! You are not wrong, they're OP. Okay I've updated to make them less insane. Also what you killed remains killed if you choose to keep on going. So, give it a second try if you inclined so. Again, thanks for your feedback!
Saw that this was an RPG Maker game, so I didn't expect it to be a shmup! Not to mention a pretty good one!
Oh thanks a lot! I just updated the game. Added the prologue and some other stuff.
Couldn't rate it, game stops with "too much recursion" error.
I'm gonna track that error down. Thanks for letting me know that still occurs, I thought that I already fixed it.
It is now fine and there are also lots of small fixes and improvements.
Thanks for your feedback!
I loved!
Thanks!