Play LizardLung
Lizard Lunged Leon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity (how unique or innovative was this experience?) | #126 | 2.310 | 2.310 |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #129 | 2.524 | 2.524 |
Theme (how well does the game fit the challenge theme?) | #161 | 2.190 | 2.190 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #166 | 2.024 | 2.024 |
Overall | #175 | 2.129 | 2.129 |
Implementation (rate the game's overall stability and functionality) | #238 | 1.595 | 1.595 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
Red-Horned-Dev
Team Name
Red-Horned-Dev
How does your game fit the theme?
In this game you play as a lizard with (well to put it frankly) Lizard lungs! A special augmentation increased you lung strength and capacity. meaning you can use them to suck in objects, blow out objects, and even propel yourself through the air
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Comments
cute tiny dragon!!!!!!!!!!!!! can't seem to jump without an error, is there a different button besides space?
Had trouble so far with the browser version but I love the art style! Downloading soon!
Doesn't look like browser version is working, so I tried Win one, it takes a lot of understanding to get how to do the jetpack mechanics here and eventually I got stuck with laser button and a crate - any way I put it, it doesn't open the door. But I liked the lizard design and how he moved his legs and head :)
Dragon in game, and the pixel dragon picture look cute. For me the game crashes after dragon falls down and I click with mouse or space
I can not play in the browser, it gives an error. And I can not download - asks to pay. What am I doing wrong?)
Hey! nice game, I like the art and mechanics but I can´t do that jump, maybe I am to bad lol, I try like 30 times, almost make it but get stuck on the border, needs some sounds, overall i like and enjoy it, cool character and animations, I like that you can look back, very funny, cool job!
I am... confused???? Like i love the animations and the art and all but uhhh.... yeah
Also uhhh umm hard to read:
the eldritch texts have spoken!
The text generation was being finicky when I was working on it, having only 30 minutes left to submit definitely didn't help. The text generation will be on of the first things I fix.
Thank you for noticing the animation 😊 I worked hard on it
the web game throws a Wasm error when I press any input or mouse click, Unity builds use Web Assembly, its very funky and regularly bugs out like this, but is the problem perhaps only on my side?
the desktop version too is too finicky, I get stuck on every corner and cannot progress any further, unfortunately it seems the game is too unstable to properly get reviewed.
I'm sorry I released the game in this state, I knew I needed to work on it a bit more but the deadline for submission was in thirty minutes and it said it couldn't be edited. The game will continue to be updated and have the bugs fixed
Cute game!
Thank you! That was mainly the design choice I was going for
The web build crashes when pressing a mouse button or space. After trying that a few times I downloaded the standalone version. It gave me issues with getting stuck in corners. Playing a bit I couldn't get over the first jump, my blue bar would charge up but would never do anything.
in order, to use the blue bar you can point your head towards the ground and press both the left and right button you'll get a boost in the opposite direction of your curser.
I'll fix the web gl version I think I just have to fix the compression settings
Good job but this is a bit buggy. I know that a lot of times the build for games gets messed up when making the build.
I'll hammer out as many bugs as I can, what are some bugs you've seen?
Well every time I run into a wall I get stuck in it. And every time I click the screen it stops the game and Google shows an error message.
Oh and also could you include controls in the game page
great idea I'll get right on it-