The experience was really serene and enjoyable. The mandala in the thumbnail was particularly eye-catching, and I found myself waiting for it to come up in my queue. The feedback from the heart beats was clear, but I was a bit unsure about the breathing part. Specifically, I wasn't sure what the blue and green colors meant, and whether I needed to hold the key for the entire bar. It might be helpful to add some visual effects to indicate successful or unsuccessful breathing. Nonetheless, great job overall!
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Chakra Time!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme (how well does the game fit the challenge theme?) | #93 | 2.675 | 2.675 |
Creativity (how unique or innovative was this experience?) | #101 | 2.500 | 2.500 |
Implementation (rate the game's overall stability and functionality) | #152 | 2.400 | 2.400 |
Overall | #156 | 2.310 | 2.310 |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #165 | 2.200 | 2.200 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #198 | 1.775 | 1.775 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
Bahototh; tauaskatauas; Lia Godoy
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