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Photos of the Deep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #22 | 3.447 | 3.447 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #55 | 2.660 | 2.660 |
Overall | #70 | 2.745 | 2.745 |
Creativity (how unique or innovative was this experience?) | #89 | 2.574 | 2.574 |
Theme (how well does the game fit the challenge theme?) | #99 | 2.638 | 2.638 |
Implementation (rate the game's overall stability and functionality) | #151 | 2.404 | 2.404 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
https://campfiresgames.itch.io/, https://valid-object.itch.io/, https://mropi.itch.io/
Team Name
Campfiregames
How does your game fit the theme?
Our game utilizes oxygen as a mechanic, as well as requiring steady breath for photo-taking, which relates to the theme of 'Take a Deep Breath
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Comments
my camera always seemed off even tho I SWEARR the animals were in the frame. but I loved swimming around and seeing animals :)
Yeah, we unfortunately found a minor bug that messes with the camera after the submission period had closed. It tends to slightly offset the camera to either the left or the right. It was due to a simple animation that was set to play before the photo-taking script was invoked. Luckily it was pretty a minor bug, thank you for playing though!
This is the most charming core mechanic I've seen so far, good job!
Thank you!
My pleasure! following for future games
Truly a game worth taking pictures from. The underwater atmosphere is really well-made and immersive. I appreciated that there was enough oxygen available, which allowed me to just vibe with the game. Overall, well done
i love orca 10 !! <3 very cool idea and execution !
Awesome concept and presentation
The idea is really cool. I can definitely see this game growing and evolving into a relaxing deep dive experience. I enjoyed the pacing, even though I had to manage my oxygen, I never felt too nervous about running out, so I can always go around and explore. There were a few bugs that made the game a bit laggy/ unresponsive at times. But please do develop this further :)
Nice game.
Thank you!
Astonishing! Really inspiring work! I've been working hard to be able to do something like this someday! Thanks so much for sharing!
Appreciate that, thanks so much for playing!
Your artist did a great job, especially with that main menu! The scoring system for your photos is pretty cool as well, how did you do it?
I used an OverlapSphere to check for any eligible objects around a transform that is positioned slightly in front of the player. If the sphere contains objects that can give points, it adds the value of each objects money value into a new variable, which is then added to the player's score. The money value of each object that gives points is stored in a separate script on their object.
Ah, that's cool! I expected some complicated raycasting but I like this simple and elegant solution even better!