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How to avoid blurry pixels in Game Maker

A topic by T.O.M. created Apr 02, 2016 Views: 3,529 Replies: 1
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Submitted

If you are using GameMaker and wish to zoom in while avoiding having your pixels blur, do the following:

In your project, go to: Global Settings > Windows (or whatever your platform) > Graphics > Check "Interpolate colors between pixels" off

Submitted

And you can use texture_set_interpolation( true/false ); to toggle it during a draw event.