I liked the idea, but like everyone else, got stuck at the PAPA jump (which as far as I can tell is a leap of faith?), and cut the experience shorter than it otherwise could’ve been.
Play game
Dust Man's Insulation Service (Cool)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (or, Creativity in use of resolution) | #163 | 3.077 | 4.167 |
Overall | #176 | 2.431 | 3.292 |
Audio | #179 | 2.093 | 2.833 |
Graphics | #181 | 2.462 | 3.333 |
Gameplay | #184 | 2.093 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
THIS IS A MEGAMAN FANGAME BTW TO BE CLEAR
the 64x64 resolution (real game area not including border) was the only reason why I had the idea to make largely level design due to the limitations of not having the horizontal vision bias of usual widescreen games
Tools
gamemaker, aseprite, existing music and sound effects from mega man 4 (the inspiration for this fangame)
Lessons
obv this wasnt 4:3 it was 1:1 but it makes me want to use a 4:3 ratio rather than 16:9 in the future
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