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Outerspace's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #258 | 2.352 | 3.143 |
Overall | #296 | 2.459 | 3.286 |
Authenticity (use of resolution) | #301 | 3.100 | 4.143 |
Gameplay | #301 | 2.031 | 2.714 |
Graphics | #305 | 2.352 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Me and my buddy.
Was the resolution a challenge?
Nope, it was actually pretty fun!
What did you learn?
It's a challenge to use a game engine we never tried before, especially understanding the code (Neither of us were a programmer), but I think we did a pretty good job making a (somewhat) completed game.
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Comments
I think some feedback when your bullet hits something (particles, screenshake, etc.) would have made it feel a lot better. Same goes for when the player gets hit.
Ship movement was a bit stiff and unrealistic, and some basic animation would have also made it look and feel better.
The lack of an end/game over screen was also disappointing, and tracking your high score would have given me more reason to continue playing.
Thanks for the feedback, we'll make sure to improve the quality of the game next time
Very fun game! The difficulty ramp is great, you feel unbeatable at first but slowly things start to get out of hand. The art style is great too, I really like the cover image! Great job, awesome game!
Thank you, glad to hear that
Nice game! I really like the speed of the enemies and the wasd movement. Once I died I didn’t know how to restart.
Thanks! We actually can't figure the restart function since this is our first time making a game, but we'll take a note of it.
Try triggering the init() that’s usually how I do it. ;)
A great and simple game, but of excellent quality. It was nice to play.
Thank you for playing our game