nice job, but I think the asteroids should be more distinguishable from the background, because it took me a while to realize that I should shoot them (I was waiting for the opponents).
Play smash-em-up
Rogue Sun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #126 | 3.429 | 3.429 |
Authenticity (use of resolution) | #181 | 4.286 | 4.286 |
Overall | #184 | 3.375 | 3.375 |
Graphics | #215 | 3.000 | 3.000 |
Gameplay | #216 | 2.786 | 2.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
It's the annual lowrezjam with my brother, we keep making these xD
Was the resolution a challenge?
We had lofty ideas of maing a bunch of cut scenes but we're just not very good artists and may have ahem, borrowed some content.
What did you learn?
We tried to do story telling a bit this time, though much of what we planned didn't make the cut. I think if we make cut scenes again that we should build it into the game itself and use sprites etc.
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