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A jam submission

No Adventure, No FunView game page

Adventure, Puzzle, Escape
Submitted by Pichunexon (@AshrafAiman10) — 22 hours, 29 minutes before the deadline
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No Adventure, No Fun's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#3141.7532.600
Graphics#3351.7532.600
Gameplay#3361.6182.400
Overall#3561.4502.150
Authenticity (Use of resolution restriction)#3640.6741.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
Just me , It was fun and stressful at the same time

Was the resolution a challenge?
I make a 270x175 resolution game with 16x16 assets. The screen scaling is very hard and i overcome it by make it windowed and set the resolution based on my pixel perfect camera screen

What did you learn?
It helps me to improve my design and how to manage time properly.

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Comments

Submitted

It's not 64x64, but still a pretty fun game!

Submitted

As other comments have pointed out, it's not really a 64x64 game, but otherwise it's a nice little maze explorer. Could probably use some more puzzle variety, but it was enjoyable enough.

Submitted

It's a cute little game but like, you had one job...

Submitted

"I make a 270x175 resolution game." 

Fun Fact: In 1977, 280×192, only a few pixels larger than your game, was considered high resolution on the Apple ][.