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A jam submission

Zero P - Audio AdventureView game page

Multiple Endings, No Visuals!
Submitted by Steamy Wet Hat — 11 hours, 50 minutes before the deadline
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Zero P - Audio Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#802.7144.500
Gameplay#1441.8093.000
Overall#1691.5452.563
Authenticity (Use of resolution restriction)#1761.0551.750
Graphics#1780.6031.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Lovely audio! I included it in my LOWREZJAM compilation video series, if you’d like to take a look. :)

Submitted

Very cool idea, i love this type of project, very cool idea, the story is very good. Great Work.

Submitted

Great concept and voice acting and effects. There is a lot of work on the story and the audio indeed. The controls are not that obvious as other people mention, but I did not had many problems figuring what to do to finish it.

Submitted

What I like about this specifically is that there's a reason off the bat to the lack of any graphics. My only concern, as others have, is there isn't any. I'm not sure it really fits the low rez jam theme but it's not in violation of it either.

The story itself is believeable, which is great. It gives me a very 'zombies run' vibe (for those that don't know its a running/jogging/cycling app with storyline based elements). You can definitely paint the picture of the events in your mind. The somewhat branching story paths are great too.

A critique would be that what exactly to press isn't exactly obvioius. For example early in the game run is forward, yet at the end of the game forward isn't enough? Also, there's not a lot of confidence in the timings. I understand you press the button at the sound, but is there a 'best' time to press it?

Developer

Yes, I ran into the problem of not knowing what's best to press when having my friends playtest it after the jam ended. It should definitely be changed to have more commands be viable. Most options have two keys that will work, and I should have let "Forward" work for the end. However, if you press a command anytime during the sound it should work. Thanks for the review!

I was unsure how to rate the game, i mean you have no graphics at all which is bold, so i couldn't rate the graphics category...  but the use of resolution restriction... technically you are allowed a lower resolution and you chose a zero by zero resolution... so i guess good job there, its almost like an audio novel of a choose your own adventure.  its well done.  to skirt into the rules of 64 x 64 jam better, maybe have the opening scene before the explosion actual have graphics, and then go black or just maybe very dark and uselessly hazy so there are "graphics" in context but you are still playing by audio only for the most part.  bold choices would like to see where it could go further.

I assisted on a game for this jam.  would love to hear your ideas on our game :)

  Submitted:
WaterRush

Developer

Thank you! I didn't bother to check what the rating categories were until after the jam ended. So I'm sure to get rated highest in the graphics category. I'll check yours out now.