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Nullified Justification's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #54 | 3.010 | 3.273 |
| Audio | #58 | 2.592 | 2.818 |
| Overall | #63 | 2.760 | 3.000 |
| Mood | #65 | 2.927 | 3.182 |
| Graphics | #83 | 2.509 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Score 200. Wow, I had totally no idea what I was doing. At first I thought it was just a puzzler to determine how well I could fit the pieces on a map. When the music changed, oh boy... I was on the edge of my seat wondering what I could do apart from watch it all fall to pieces.
Really awesome mood music!
Congrats on the game's release!
Score: 244. What does the each tile do? I see no difference between them.
cool concept for tower defense game XD
I wish I could do something between each wave too XD
bit too much bass in the a bit too horror-y track when the invaders start lol but it was fun building up a little city
the tile placement was a bit wonky but it was satisfying to connect the pieces together
Interesting mechanics and execution!
Score: 312! Amazing and such an inspiring idea! The music in the battle phase was so ominous, great job! If this was polished it could be a real banger of a game! Superb job on finishing the game jam!!
I've enjoyed playing it, even though I did not completely understand the rules. Do I get points every wave based on tiles remaining?
Sometimes tile selection does something weird and places a tile where it does not fit (especially if there are tiles under the tile selection window.
Anyway, shout out to the several red guys that decided they did not what to invade anymore and just walked away. Really helped me to win some time :D
My high score:
No, you just get the amount of points you had at the start of the invasion, doesn't matter which ones stay.
Yeah, there is a bug if you click on the right tile and drag your mouse over the left one. It allows you to place the left tile into any space for tile on the right.
Invaders have a very simple and exploitable logic, if you build your town in a funky shape. It's fully intended :)