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Rescue Team Rescue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #7 | 3.477 | 3.688 |
Overall | #8 | 3.447 | 3.656 |
Mood | #10 | 3.536 | 3.750 |
Gameplay | #11 | 3.536 | 3.750 |
Graphics | #24 | 3.241 | 3.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
wow ! really good game. 2 little things to improve it => scrolling when cursor is near border / moving toward the clicked tile even if it's a not walkable tile (especially when the tile is still not visible).
So very good work. Well done !
i'd recognized that scuffed triangle wave anywhere
love it
Awesome ! I like everything in the game : game mecanics, graphics, sounds and music, and puzzles. Very good work !
I liked the mechanic of the little menu to move or place things. It also had a good tutorial on how to use it so you never really feel confused about what to do. Good music and tile art plus I like the different hair colours you gave the characters. The hair colours make the characters feel unique for the story and maybe if you continue with future versions you could attach them to different mechanics and skill sets so each character is even more unique.
Unfortunately I did have a few problems with the game. Sometimes text would get stuck displaying on my mouse. There was also a visual bug that happened once per run through don't know if it happened in the same spot or not. The biggest problem I had was that I crashed when I met Lizzy the first time. So I replayed through and approached her at a different angle to see if I would still crash and I didn't. So I got a bit further but when I was trying to find where to go I backtracked through Lizzy's room and crashed again so I think there is a problem somewhere in the bottom right of Lizzy's room. So unfortunately I didn't get to see the rest of the game but I did copy the first error for you. I forgot for the second one though. I played with the windows binary version.
https://ibb.co/52hZvDH
https://ibb.co/9sgTRNh
If you end up fixing the crash at some point let me know and I'll play your game again. I liked what I played :)
Thanks
In regards to the crash, from the error message I have a hunch that it might be due to that section being too close to the edge of the map, it's an easy fix and i can add clamping to the fog update code just in case.
And for the text, if it's tutorial text then it's mostly intended, perhaps i can move the triggers a bit earlier to make the text disappear sooner.
That makes sense. It just felt like a bug twice simply because it lasted so long. Once was for a small boulder which I had to back track to get wood for. The second time was when I got the second character it told me to go move the big boulder but at least one of my characters was still pretty far away. So its understandable for tutorial purposes but it did mean I needed to play with text attached to my mouse for a while.
Sorry for reporting late, new version is out.
Pretty Awesome! I only got to molly as I hit an error, but was fun to play solving puzzles. Love the mood it set. I would of liked to of seen a little more variety with the environment as a few different floor pieces with different rocks would of made it the environment less repetitive
The sound design seems really good, everything seems like it flows together really well.
I see a lot of potential here. With a little more polish, this could be a killer game.
Nice programming, (Tile discovering, Pathfinding). Easy mouse control. Moody music adds to the overall ambience. I assume that the protagonist got suck in the cave after an earthquake or volcanic eruption which fit the theme.