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A jam submission

Operation "Operation"View game page

2D shooter about war behind the enemy lines written in Common Lisp and SDL2.
Submitted by Pavel Kulyov, vaartis — 5 hours, 55 minutes before the deadline
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Operation "Operation"'s page


CriteriaRankScore*Raw Score
Language use - How well was Lisp incorporated into the design?#14.5004.500
Creativity - How original is the idea?#63.2003.200
Entertainment - How enjoyable/replayable is it?#112.8002.800
Presentation - How does it look/feel?#132.8002.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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The Linux binary ran for me. :)
I'd encourage you to keep working on it as you mention!


When I'm jumping enemies are going the other way around (jumping into the ground). When crouching I'm still getting hit. Bullets are not affected and fired as I'm still standing :(

Developer (2 edits) (+1)

These mechanics were mostly unfinished, although built in from the start, we didn't really get to make them work. I think the new sprite that the current version (on gh) has actually allows crouhing and it works. It's all pretty cheesy right now, but we're planning to add a physics/collision engine to make collisions and jumping better.


Yes, we will fix it soon:) Thank you for trying our game!


This crashes with " cannot open shared object file"; I guess it got left out of the download somehow?

Developer (1 edit)

The shared files aren't bundled, sorry. You have to install them with your package manager for now.. The list of needed libraries is in the description.