When I'm jumping enemies are going the other way around (jumping into the ground). When crouching I'm still getting hit. Bullets are not affected and fired as I'm still standing :(
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These mechanics were mostly unfinished, although built in from the start, we didn't really get to make them work. I think the new sprite that the current version (on gh) has actually allows crouhing and it works. It's all pretty cheesy right now, but we're planning to add a physics/collision engine to make collisions and jumping better.