Life in Space
We're super excited to particiate in our first jam.
Our pixel pusher has been hard at work making new tiles and the design document has been seeing revisions, updates, and love. It's hard not getting caught up in the fluff. Even though this is our first jam, talking about and documenting all these extra crazy ideas has gotten in the way a few times. Lesson we can certainly take away from the jam. I'm not sure we could survive a shorter jam till we get more practice under our belts.
Has it really been 5 days since the last log? My this jam has gone by way too fast! In the final days of the jam we've had to feature cut, use place holder art, and balance the game enough to be playable before the deadline. The most important thing is, she flies! From start to finish, we've come together as a team to deliver a game for the very first time! This jam has been such a rush for the team and we've all learned things coming out of this.