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A jam entry

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Collect the items we need to continue our race
Submitted by agmcleod with 15 hours, 13 minutes before the deadline


CriteriaRankScore*Raw score

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.


Jupiter_Hadley · 223 days ago

Neat little game! I included it in my LibGDX Jam compilation video series, if you would like to take a look :)

Haha, well give her my thanks :)

I don't understand why you came 63rd for graphics. The minimal style that you used was beautiful, particularly the star background. My wife won't shut up about "how elegant and beautiful that star background is". She keeps saying that "the effect was a revelation" to her.

You might want to change the instructions to say "click" rather than "tap". I spent a fruitless few minutes wondering just how hard I had to nudge the materials to collect them before realising that I should use the mouse. That being said, I thought the graphics were beautiful. The star background was a welcome pleasant change from the usual pixels and dots.

With the exception of the issue with the tethering, it was a cracking little game.

take a look at the rope joint, worked best for me

Thanks for the comments. I agree on the controls once tethering to an object. It's something I wish I had a bit more time to play with, but I also wanted the game to feel mostly complete. Overall it was a good learning exercise for using joints and that with box2d :)

Nice intro! the controls were a bit quirky, maybe 'w' and 's' to thrust and reverse would have been more instinctive. Once tethered to an object the controls behaved really odd, otherwise good effort!

Really nice game idea with very impressive voice acting! One thing I did find difficult was controlling the ship as soon as I picked up an item.

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