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Lunch Time Get Down!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #13 | 3.778 | 3.778 |
Execution | #24 | 3.222 | 3.222 |
Overall | #28 | 3.111 | 3.111 |
Audiovisual Presentation | #46 | 2.333 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked this game a lot. I wasn't very good at it, as I'm more of a console gamer so I'm not used to using the mouse to look around while moving with my left hand, so I struggled to adapt to the controls, but it was very fun, with nice mechanics, an interesting set up, and a great tutorial. Great job!
That was fun. I found the deflector is a little slow. Obviously sound/music missed a lot. With some sounds and polish, this could be a nice couch coop battle-royale game.
Cool idea and execution, although some basic sound would have been a nice addition. I liked the tutorial but would have also liked an additional control for dodge, the arrow keys are nice for movement but there is no moving back to the space bar to dodge if using them.
Nice job with the art and animation! I found it difficult to line up the parry shots while dodging multiple food projectiles.
Great Idea and I had a lot of fun. Seems like it ran out of time just before the end.
A fun and difficult game. I'ts really great that you added a tutorial! With a little polish and some sound it could be a really great game:)
Cool game!