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Splatterflies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #2 | 4.417 | 4.417 |
Overall | #3 | 4.000 | 4.000 |
Theme | #4 | 4.000 | 4.000 |
Audio | #4 | 3.833 | 3.833 |
Gameplay | #5 | 4.000 | 4.000 |
Enjoyment | #6 | 3.750 | 3.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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If applicable, please provide a URL to your dev-log, blog, or vlog.
https://jorandp.itch.io/splatterflies/devlog/551511/splatterflies-devlog
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Comments
I had a lot of fun with this one! Incredible work from all of you! This touched on every point in terms of theme, the artwork was beautiful, the sound and music were spot-on! Love it across the board! That being said, I feel sorry for the poor butterflies! :)
Wow really amazing work. Visuals, Audio, Theme are all super stellar. Gameplay is very simple but executed well to make it decent to play. I understand the story reason for the butterfly killing mechanics, but the constant shaking of the mouse and spam clicking became somewhat tedious after a while. Very impressive job regardless!
10/5 for the theme. I have been feeling like a true monster till the very end. Gameplay is very intense - hand is getting tired, clock is ticking, butterflies are dying (I'm sorry...), orders are coming in. Visuals are also great.
The only thing I would improve is audio - make music get more intense as the time goes on + maybe add variation to sound effects.
Overall - great submission, keep up the good work
(Btw, this game kinda reminds me of a Potion Craft)
Wonderful Game! Excellent gameplay loop with satisfying and simple mechanics. A lot of polish and love in this one. Great job!
Very Fun! I like that you have to manage both screens, which both have very different play mechanics.
The art is beautiful, and I like the play on the theme for the jam....poor butterflies.
I have only one piece of constructive feedback. It is not super clear where the hitboxes are on the butterflies when you are killing them. Small targets for difficulty sake make sense to me, but I've got to know where the target is on that poor innocent butterfly that I'm about to shake the bejesus out of haha.
Great game. Thanks!
Wow, thank you for the nice feedback! What you point out is indeed correct, I think the hitboxes on the flying butterflies in the dungeon are too small. This is especially noticable for the green and red ones. I will definitely increase their size once voting has ended.
Excellent visuals, and a fun gameplay loop! It is slightly tricky to keep killing butterflies because of the mouse movement needed, but overall a very good entry.
Thank you! We never had much trouble with the mouse movement during development, but after playtesting with other people we noticed that some of them really struggled. I think the collisions on the clicking should be a little bit more leanient. Will definitely update after the jam ends :)
Oh man, the music and pixel art in this game are both stunning! I dream of someday being on that level haha. I also absolutely love what you did with particle effects on the top level, for both the wind and the petals. Great job!
Cool, thanks! My friend Gust had never made a game before but I was really impressed with both his art and music skills and how he immedeately grasped certain concepts that are unique to doing game art. He was also really open to feedback and applied it well. Couldn't have wished for a better teammate tbh.