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A jam submission

Death is nothing but a DoorView game page

Death is an experience to be repeated
Submitted by acgames (@AlexClarkeGames) — 4 hours, 4 minutes before the deadline
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Death is nothing but a Door's itch.io page

Results

CriteriaRankScore*Raw Score
Matched the theme#74.0604.060
Creativity#163.5403.540
Overall#203.4083.408
Art style#223.6803.680
Gameplay#352.9802.980
Audio#372.7802.780

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 6 to 1 of 26 · Previous page · First page
Submitted(+1)

I played trough the entire game without noticing that you can use a sword

Submitted(+1)

Love the aesthetic of this game! The red forest of the second life is especially beautiful. 

The theme was interpreted really well, and although perhaps the gameplay could be a little faster I enjoyed playing through it!

Submitted(+1)

The game was visually appealing and pretty clever! Movement was a little slow but totally playable. That music though was super harsh and loud, had to mute the game to keep playing

Developer

Thanks for the feedback. I improved the movement a bit (still probably needs some work though) and added music volume controls.

Submitted(+1)

i like the game's idea about being a ghost or going into another dimension. it was a hype game and i commend you for that :)
Try and rate our game as well.

https://itch.io/jam/kindred-community-jam/rate/607490

(+1)

I love the look and feel of the game. I think this is a really nice way to integrate the theme into the game forcing the player to kill himself in order to progress.

Submitted(+1)

Love the visuals, especially when you're sent into the second life area!

Movement's a bit clunky, attacks are too.

The music hurts my ears to listen to. It's too loud and too harsh in my opinion. 

However overall it's very creative and matches the theme well. Everything besides audio was top notch for me! :)

Developer(+1)

Thanks for the feedback. I added music volume controls and improved the movement/attacking (although I do still think they need work)

Viewing comments 6 to 1 of 26 · Previous page · First page