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Brutal explorer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adheres to jam theme | #74 | 3.895 | 3.895 |
Overall | #140 | 3.351 | 3.351 |
Concept (gameplay) | #155 | 3.132 | 3.132 |
Presentation (visuals) | #226 | 3.026 | 3.026 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
really funny experience, the only problem is that sprite are blurry and kinda hard to see, funny experience overall
Nice game! Will you continue develop further after the ratings end? It has great potential!
There are some features I wanted to add but I still have another project on going so I may only spend a few more days on it for polishing and making it more interesting. Thanks for the comment!
So much potential with the stealth game play. Completing the map also fits perfectly to the jams theme. I tried to step everyone and got to 1560 Points. Beat me xD
nice game, i think stealth based games are harder to pull off and you did a great job!
Thank you very much! It was my first stealth game and it wasn't actually my plan in the beginning !
Cool concept !
I liked that the light was independent from the player so you can look ahead freely even though it loose a bit of interest since it's really easy to spot the guards by just looking at thei firld of view.
Also not sure I understood what the number in the top right corner was ?
Thye gameplay is simple & easy to get into but still challenging
The sprites are bit inconsistent with one another (especially the blood splat vs the pixel art) and a bit blury at time.
Also adding a marker on the map to show where your player is would be a really good add to help navigate.
All in all it's a nice jam entry. Good job !
Thank you for the comment the marker is turned of in the map I forgot to activate the gameObject before uploading I will change it after!
The number in the top corner was a feature from the beginning where you could also get points for killing and collecting hearts etc. but I didnt had the time to polish it
I really like how the light is independent from the player. I think it would have been ever cooler if the light attached to the player was even smaller. Nice work!
Fun game!