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Burger Curse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cursed (theme) | #58 | 2.857 | 2.857 |
Overall | #102 | 2.476 | 2.476 |
Presentation (visuals) | #117 | 2.381 | 2.381 |
Concept (gameplay) | #117 | 2.190 | 2.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hilarious take on the theme
thanks ^^ glad you liked it
amazing concept, fun game, needed a little polishing, overall great entry
Thanks ^^ Glad you liked it! Yeah I did not had enough time
I liked the concept of cursed burger zombies. I thought that was really wacky and funny. I also like that you included 4 different spells and I felt like you really nailed the player movement animation which is something that I usually struggle with. As the other comments said it needs some polish but its not bad for a couple days of work. Nice job!
Would love it if you check out my game as well
Thanks for playing. There might be some bugs here and there. Also there is some lack of feedback when casting spells or when curses are casting on you. You could read by hovering on the skill to read what their effect is. It needs some polish for sure. Thanks for your comment it helps me ^^
This felt to me like the shell of something that could have been really fun if you had a little more time to work on it. There are a lot of interesting things happening, like burger people chasing you, runes spawning, curses counting down and candles to find, but I felt there was very little information given to the player about what was happening. I would have liked if when I used a rune there was more feedback to tell me exactly what it was doing, was I supposed to run into zombies with the runes activated? I also tried pressing space on most things I could see, but I never saw it have any effect, so I'm not sure if I missed it, or wasn't at the right place? More information about that stuff would have been super helpful too!
Good job on getting something finished and submitted in 48 hours! The game visually felt nice, if you continued working on it my biggest suggestion would be tell the player more through world feedback.
Thanks! I appreciate your feedback. I agree with you it needs a little bit more visually feedback. Maybe post jam I will polish it :)