I'd like to create an FPS "space horror" game based off the classic Ares Magazine game "Wreck of the BSM Pandora". This game will have players running through a hazardous ship trying to keep the ship systems from going into a cold shutdown while fighting, evading and re-capturing creepy alien specimens.
I'll be working in Unity, and am looking for artists, writers, sound designers that can help make the game come alive.
I can offer design, environment art (I'm crap at characters) and programming. If you want an example of something I did myself (with some bought assets) look at Plaguebearer, created for another Game Jam.