Nice fun maze challenge. Black and white graphics are surprisingly crisp. I actually like it better without enemies -- makes it more kind of meditative. Maybe with some backing music you could enhance that angle. Good work!
Interesting concept, right now there is no "challenge" to the game, just find the items, it would be better with some enemies that kill you if you get close! Fun level, it feels like you're in a computer when you float around sharp turns with a nice complex maze layout! When i played, my last item was not the big one, but a small one, would be cool there with like a laser grid that turn of when you have collected all items but the big one. Nice small game!
I agree with this, but to fix the challenge problem I would just make there be a penalty for touching walls. Having to carefully navigate along the passages would have complimented the floaty movement.
Comments
Nice fun maze challenge. Black and white graphics are surprisingly crisp. I actually like it better without enemies -- makes it more kind of meditative. Maybe with some backing music you could enhance that angle. Good work!
Interesting concept, right now there is no "challenge" to the game, just find the items, it would be better with some enemies that kill you if you get close! Fun level, it feels like you're in a computer when you float around sharp turns with a nice complex maze layout! When i played, my last item was not the big one, but a small one, would be cool there with like a laser grid that turn of when you have collected all items but the big one. Nice small game!
I don't have enough time to make AIs.
I've tried it, but it seems that I'm too beginner-ish that I don't know how.
I agree with this, but to fix the challenge problem I would just make there be a penalty for touching walls. Having to carefully navigate along the passages would have complimented the floaty movement.