Praise the sun my friend, nice game! I see really strong work was done here, especially by programmer, great job :)
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Mirror Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #6 | 4.125 | 4.125 |
Fun Factor | #7 | 3.625 | 3.625 |
Gameplay | #11 | 3.250 | 3.250 |
Overall | #13 | 3.396 | 3.396 |
Special Feature Implementation | #13 | 3.250 | 3.250 |
Graphics | #17 | 3.375 | 3.375 |
Audio | #19 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You use mirrors to reflect the sunlight to damage enemies, and smoke plays a vital role in the game where it determines when a boss spawns.
Comments
Super unique take on the theme! The gameplay loop is pretty interesting and the game works differently than most other tower defense games, which is really cool. Well done all of you!
Really cool and creative game you have here! One critique is that a lot of the actions feel very manual and its hard to control multiple mirrors at a time with the sun moving so quickly. Still a lot of fun though!
Love the palworld type idea with the miners! So cool to see so many intricate systems at play. Very nice modular construction placement and intuitive UI. I'd love to have seen some more information on the differences between each piece but I managed by purchasing them all and testing them out! Congratulations on a wonderful submission, see you in a future jam hopefully :)
I'm glad you enjoyed it, we actually added the tutorial last second and tried to fit as much helpful info without overwhelming the player haha, Our team would love to make an interactive tutorial that can teach you everything about the game (and what each tower does).
Also idk if it helps but each tower's logo shows what it does haha, glad you got to play and test them all out either way. Hope to see you too!
nice! I really like the look of the buildings and the central mechanic is super interesting! I found that aiming the mirrors felt a little buggy/awkward, but it felt really satisfying whenever I was able to line up the lasers so they hit the enemies :)
it would have been nice to have a tutorial that was a little more interactive, or some kind of tooltip - I found myself rereading the tutorial a lot when I was getting started. Really cool overall though!
Thanks for playing, I appreciate you giving feedback about the tutorial. Unfortunately, we didn't have enough time to make the tutorial interactive (the idea was there though). Maybe after the game jam our team can implement a better tutorial.
I'm happy you like the art, our artist worked very hard on them with many reworks haha. I'm really glad you enjoyed the game :D
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