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Aidan Bacon

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A member registered Jun 11, 2020 · View creator page →

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Super cute! So fun to have a little friend in the corner while I work :D Would be nice to have a few more customization options, but I really like how its going so far!

thanks so much for playing!

Lmfao silly vibes, good times. I like the colors

Thank you!

Thanks so much for playing! Everyone worked super hard for sure :) Really sorry to hear that the camera made you feel motion sick - definitely something worth considering next time we're working on a similar camera system. Thank you!

nice! The story was cool, though it did feel a little drawn out lol. I really liked the look of the cards and I'm a big fan of card battler games in general, so I liked where it was going. Couldn't beat the third ghost though :P

Thanks for playing! Glad you liked the art and sfx, sorry to hear the controls were tricky!

Wow amazing! the art was superb (my gf loved the firetrucks :P ), the mirror and smoke mechanics were interesting and well executed, and it was fun overall! just wish there were more levels :D

nice! after I realized what was going on, it was a cool concept and neat idea. The ducks are funny, though I did have some trouble with the 3rd puzzle and some of the visuals could have been a little more polished

Thanks you so much!!! Everyone worked really hard on making sure that it looks good so we're happy to hear that you liked it :)

I really liked it! The visuals were the stand out aspect, but the overall vibes were great - some of the movement could have been more responsive/fluid, but it's nothing critical. Awesome project!

Thank you so much! Glad you liked it :) Sorry about the animation issues, hopefully they weren't too bad

nice! I really like the mechanics with the spikes/timing, and the implementation of smoke and mirrors is really cool!

cool!Love the graphics, and the music is really nice! Like other people said, the placement mechanic made it really frustrating to play because I was spending my time figuring out how to place a mirror, not figuring out how to solve the puzzle. Not the end of the world, but probably worth playtesting a little more next time. I really liked the color scheme you chose :)

nice! The use of the the theme was super clever and I really like the little characters! That said, I found that it was really hard because the puzzles (starting at the first one with 3 of them) required a ton of precision, but the controls didn't really allow for it. slightly larger and/or more forgiving levels would be nice :P. really cool project overall!

cool! It's fun to see all the different takes on 'your movement is mirrored by another character' and I think you did a good job with it! The bird/forest theme was cute though it might have been nice to get a little story in the game too. I liked the music, but it would have been fun to hear some sound effects too. well done!

nice! Feels like a really solid overall experience, with a good amount of enemy variety and fun mechanics! I think the mages fire a few too many bullets (or too fast or too small or something) - whenever there was one or more of them it just felt like there were a ton of bullets flying around and it was mostly just luck if I got hit lol. I really like the sprites and the music is nice and fitting - cool project overall!

Thanks so much! we went back and forth on the style a few times, so I'm glad to hear that we ended up in a good place :)

Thank you!

Thanks for playing!

Thanks so much! Really glad you liked it - we spent a lot of time on the shield mechanics and focused on the art so we're happy to hear that it was appreciated :) Glad you liked the dragon fight too!

Thanks so much for playing! Really glad to hear that - we spent most of the time working on  the boss fight and trying to get the difficulty right (which is part of why the game is pretty short lol).

thanks for playing!

Awesome! I really like this take on the theme and I feel like everything about this game comes together into a very cohesive whole! There are a few things that were a little confusing at first, and the movement felt really floaty even for a smoke creature, but I thought the puzzles were well thought out and I had fun playing through this game! excellent job :)

lol I like it! charming and silly and nice boppin music. It felt like the hitboxes  on the smoke was the a little unpredictable, but good times nonetheless. Thanks!

cool! I got a little turned around and couldn't figure out exactly what I was supposed to do, but it's a fun scary atmosphere and I like all the sounds :)

nice! I didn't get all the way through it because I kept getting 'game overs' from the eyes in the forest and I was getting a little annoyed at that lol. Overall seems like an interesting creepy/eerie setting and story. cool!

cool! I really like the colors and the overall vibes in this game, but it feels a little aimless - I don't get a clear idea that there's any particular goal besides 'dont die' but there's not like a score or timer that tells me how I'm doing. I like the mirrors teleporting you around, and the music is nice and eerie.

super cool! all the photo scanned objects were really cool to see and I loved the voice acting! I was able to get the green and red numbers pretty easily but I got really stuck on the blue number. well done!

nice! I really like the pixel art and the chill vibes :) Some of the puzzles were a little buggy and it was kind of annoying when I couldn't see where I was aiming, but it was really satisfying when I got it each time :)

nice! I definitely like the idea, and it's fun to see the lasers bouncing off the shields! That said, it's not a great experience having to click like 60 times to spin the gun around - would have been nice if it followed your mouse for aiming or something.

nice! I really like the idea of a time traveling fire-fighter, and I think the concept is really interesting, but it's pretty hard to control and easy to lose track of where you are. I managed to rescue one person, but didn't find the second. cool idea!

cool! I really like the implementation of the mirror, with a vertical and horizontal mirror of the controls - at least in theory. In practice I had a lot of trouble with the platforming as the smoke one and couldn't finish level 2. Super cool concept tho! I like the retro look too :)

ooh, I understand - all part of the fun of a jam :P
cool game either way!

Awwwww, that was adorable! this was a super cute little game, and full of charm! the different sections were fun and didn't get stale (though the hitboxes in the running section tripped me up a couple times) and I really loved the artstyle in the cutscenes. well done!

Thanks so much for playing! Really glad to hear you enjoyed it, and I'm sorry it ended up being a little too difficult - it's always hard to find the right difficulty (especially in a jam), but hopefully it didn't feel too unfair :P

thanks!

Thanks so much for playing! Really glad to hear that you enjoyed it . I'll pass along your complments to the artists and composer - they'll be glad to hear that people enjoy their work so much :)
Ah sorry to hear about bugs with the checkpoints - we were still testing for that kind of thing right at the end when we ran out of time. I like the idea of a few moments of invulnerability tho! We'll have to give that a try.  And right now there's no way to see what each potion does after you've already got it, but that would be super helpful

sorry to hear it was being difficult - you've actually got to reflect it right before it hits you, but that wasn't really explained anywhere, so apologies about that. Thanks for playing!

nice! I really like the pixel art sprites and the music was nice, although it was really loud. I liked the upgrade system - it was cool to feel more powerful as the game went on.  The smoke sprites stood out as pretty different from the rest of the art and I think I died to a bug where the smoke crowded around the mirror so I died right then it came in. 

overall charming and cute!

nice! I'm a big fan of these kinds of puzzles and it was satisfying to figure out the right arrangement of mirrors. The color mixing when beams overlapped was a really nice touch :)
I wasn't really super sure when I had successfully completed a level, and some of the sound effects were a little harsh, but cool game overall!