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Blind Shot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #20 | 3.500 | 3.500 |
Gameplay | #30 | 2.250 | 2.250 |
Special Feature Implementation | #31 | 2.500 | 2.500 |
Fun Factor | #32 | 2.250 | 2.250 |
Overall | #34 | 2.250 | 2.250 |
Graphics | #38 | 2.000 | 2.000 |
Audio | #46 | 1.000 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
There are several mirrors(theme) which are used to deflect the bullets. Many areas are covered by smoke(special object) which hinders the player's vision.
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Comments
nice! I definitely like the idea, and it's fun to see the lasers bouncing off the shields! That said, it's not a great experience having to click like 60 times to spin the gun around - would have been nice if it followed your mouse for aiming or something.
Thank you for the feedback. I was kind of stuck between these two ways to rotate the stuff and I went with the current one. I'll try and add an option to change rotation method later if possible.
The physics of the bouncing shots feels really good!
Thank you.