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A jam submission

How To Be A HeroView game page

A simple-to-use simulator to fully prepare you for saving the princess.
Submitted by CloneDeath — 1 day, 6 hours before the deadline
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How To Be A Hero's page


CriteriaRankScore*Raw Score
Crafting Mechanics#24.2504.250
Fun Factor#193.0633.063
Art & Graphics#253.1253.125
Music & Sound Effects#381.3131.313

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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This game has a really cool concept, actually it reminds me of a simplified version of a game I designed but never finished. It only got tedious after a while since everything needed something I was out of, then again I might have done it to myself and overly mine stuff for things that didn't help me progress. It was cool seeing how things expanded and had more items to obtain. It was mainly fun finding new items and sections, but tedious to get those higher up items XP Good job, applauses all around!


Game design was right up my alley, the expanding menus remind me a little bit of universal paperclip. It'd be interesting if there was something to push the player forward like an idle mechanic or a lose state.


Loved it! Sadly my screen started glitching halfway through playing it so I wasn't able to see the graphics very well (jumping up and down) but I enjoyed it so much I made it through to the end! Great game, you should be very pleased with it :) Very satisfying to play.


I was a little confused what the end goal was supposed to be here, but I did like the ever expanding menus and I think there is the seed of a really cool idea here.

Feel free to come check out our entry!