Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

James "Kanto" Burton

321
Posts
3
Topics
761
Followers
92
Following
A member registered Oct 14, 2016 · View creator page →

Creator of

Recent community posts

There is currently no plans on adding this content to the game at this time 👍

Also another note, the reason the NPCs pick it up is bc that's the item's NPC action, basically what does an NPC do if it encounters it on the ground. Like if you kick a ball at an NPC they'll kick one back. It's supposed to be disabled when they are invisible but it might be another parity error since that seems to be the case sometimes -~-

Like I mentioned, its a bug that they can pick things up while inside you since I cheated by turning the NPCs invisible and have them follow you so I didn't have to hold them in memory and remake them if they get coughed up.

Also I swear to mear if the stupid crafting system crashes again QnQ I thought I fixed it a while back T~T
Looks like its time to work on another patch XP
Thank you for letting me know about the issues!

At the moment, I have no plan on making it Mobile compatible. I'll likely need to explore Mobile controls first before integrating any into the game.

I had to reread it to understand, if I understand correctly you vored 2 npcs. I guess that's another bug that needs patching. What probably happened was that one of the NPCs in your belly picked it up is my guess. 😅

The patch is now live! The bug apparently was worse than I though for Browser users, so now it should be working as intended :D

Sooo, apparently this is an HTML bug with moving items in inv/stomach/containers :T I'll be working on fixing this


You can use it by "use on <target>" where target can be "self"

Which spell paper are you unable to get? (There are multiple)

Also... 🎃 Your Taking Too Long /jk

Oh gosh mearit, I thought I fixed it >:T

😮‍💨 Looks like I'll need to look at it again... Thanks for lmk

The August 5th 25 Patch should now fix this. This was caused because my code accidentally made a nested array with recipes with 2+ ingredients 😅 oops

Okay, just double checked and I don't think you can digest NPCs but I could have programmed it to generically do so. There is a form of weight gain (albeit slow and not very visually represented well). And there is a digestion system in play (which is super slow), which I think you can use the "digest" command, which acts like "wait" but focuses on digesting things in your stomach. I think I need to make a better document for this game😅

Did vore break too? :T

Apologies for the late reply, what spell thingy are you talking about? Like a Magic spell? And Iirc the inflation limit is low because its tied to your overall capacity. And what do you mean by taking too long? :o

Apologies for the late reply, are you asking that I add a furry option to this game? I was thinking of adding in a character import option for the game 🤔

I managed to survive for about 72 seconds! I feel like the game would have benefitted from a crouch with how the real ones sometimes spawn in a position that you cant walk under or jump over. Like maybe crouching keeps you from moving so it has a balance? Idk, just some thoughts. Love the art though!

Halp? What's the matter? :o

I don't remember if I added the ability to digest NPCs, so I'm going to say no until proven otherwise Xp

I do have discord, it should be linked (to my server) in most of my games' descriptions.

Apologies for the late reply, but let me try answering them:

1) I don't think I ever gave her a name, or I might have but it got lost in development since I turned them into a customizable character. Not sure if they're related to the bear from Weighting Out the Storm, might've just been an idea I had 🤔

2) Not for a while, I want to get Chowdown Showdown's ball rolling again 😅

Yeah, they could try detecting mouse input on the left/right side of the screen to move the character as a way to make it mobile supported '3'

Cutie Balloonie ;3 Would inflate again :D

After all this time... I think I got the mobile version fixed -3-

Your welcome :D Glad i could help after all this time 😅

Apologies for the late reply, I tried cooking that too and it caused a crash, so I'll need to look into it as well. Thank you

The command KEYBIND LIST should bring up a list of your keybinds, but trying it rn caused my browser version to crash. I'll need to look into this, apologies for the late reply and frustrations

Update: I was not able to find it :c

I meant to make more for this year's April 1st but dumby me got distracted by a different project xp If school permits it I might just give this a late update hopefully

Apologies for the late reply, iirc that occurs bc of a XSS security and requires a webserver, I believe I added a launch.py file with it as an easy solution. Lmk if this helps or not, thank you and have a fun day :D

(1 edit)

Are you file editing or playing to the win count? If file editing, in V1.4 I think you'll need to set it 1 less than the win achievement then play a game for that because of how achievements are coded. (I also recommend not touching the achievement file since the game loves nuking progress if you mess with it.) V1.5+ will have a new system that'll be less finicky 😅

Try other browsers, it doesn't seem to want to load on OperaGX.

They're talking about a prior version, I updated the game just before the deadline. I'm no cheater 😤 

The major changes were done before the deadline, I was getting a preview out first so I could get feedback and bug hunters, but hardly got any 😅

I did mention in the game description that the vampire cheerleader was just temporary at one point. She wasn't 50s enough for the game..

Thank you, thank you 🙏

There was a timer? I guess the section was so fast that I didn't notice one Xp

Wow, mom let's you have audio with the pumping? Lucky~
I only got the flashy fast forward bug once when I did Athletics. I just keep getting a missing icon for success/failure and now I'm on 42/40. This game got the bugs, but at least its got the girls~ Xp

This has a heavy hitter with just the art alone! I'm still a lil confused about how the mini-sections between the dancing work with downing more soda and shaking, but that section is enjoyable since it gives more focus on the girl than on the prompts. Interface wise, the buttons were hard to read at first since the outlined lettering was a little hard to see. It be nice if we also had feedback for when we did a "good" or "great" and some sfx for belching, bloating, drinking, etc would have added a nice touch to know if I'm doing well or not. Overall, still a solid game that will probably beat mine in the rankings 😅 

I like the premise, but the game is really buggy, portraits are only of the aliens, not all the controls are listed (like E to interact), and some dev tools are still active (Q to move to the next scene). I couldn't progress because I ran into an invisible wall and then got trapped in the pool room. Though I only managed to get to the pool room because of the dev tools :/ (Bodies also clip with the clothes)
I would really like to try this game out again when most of the bugs are ironed out :3

Fun lil experience, though the audio hurted my ears (then again my headphones were on 76% (:p) ). What engine did you use to make it?

Despite the rough English and short game play, it's a solid attempt for a first try in a new engine! And you already have some ideas in what you can try next with the game. I hope to see your next installment for the game! :D 

At the end of the day, someone will always ask for a browser port... :T

I like the idea of the game so far! Keep it up! :D