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A jam submission

KeythView game page

Keep your hands
Submitted by nickmuse (@nickmuse), Niferz — 8 minutes, 26 seconds before the deadline
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CriteriaRankScore*Raw Score
Music & Sound Effects#34.1674.167
Crafting Mechanics#53.8333.833
Art & Graphics#74.0004.000
Fun Factor#73.6673.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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YES! I loved the music!
the sound effects had a nice retro kinda sound, which i can get behind.
The crafting was well put together, but it took me a bit to figure out how the game actually worked. (Please no King, I didn't know I owed taxes please don't cut off my hea---)
The art was okay, nothing amazing, but not bad. I enjoyed my time with this game.

Overall a well put together game with awesome music and some interesting crafting mechanics.

If you'd like, check out my entry!


Thanks for taking the time to compliment our entry! We admittedly wanted it to feel delicately cryptic at first. I'm glad you enjoyed it and stuck with it long enough to figure the system out.



Really interesting concept, awesome game :) I found it very difficult but enjoyable, I ended up with rubies, diamonds and emeralds but no gold to make locks :'( great job!


Thank you so much for taking the time to write us. "Interesting concept" is by far one of the coolest reactions we could have hoped to receive. We plan to expand on this a bit and balance out some of the pitfalls. Please follow if you'd be interested in checking that out.


Good game, it's cool how you need to balance between locks and keys, and to also balance getting resources and income. This one is really challenging, and it can become really easy to "lock" yourself into a lose condition if you don't manage everything right. I like the color palette and style you put into it. Good job!


Thanks so much for the kind words, and for taking the time to find the charm that we hoped people would see in this game. We hope to expand on its strong points and balance some things out in the coming weeks. Please follow up if you'd like to watch us flesh this out with a little more room to run.