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Luminous Noir's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you enjoy the game play? | #4 | 3.667 | 3.667 |
How well did the game express the theme "Safe in the Dark"? | #4 | 4.000 | 4.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The core aspect of the game was fine but it does need work specifically giving the player the knowledge on the controls.
- I like the lights mechanics where you can't stand it in and you lose hp.
- I'm not sure what the reason was to have it drain constantly when out of the light. I sorta understand that vampires need blood but you already have the 'if I go in the light I lose hp' mechanic so adding more stuff that loses your hp is a bit too much personally.
- The controls were pretty floaty and speaking of controls none of it was mentioned at all and I only found by pressing every button that you can pick things up. Even having a simple controls UI panel would makes things a lot better.
- The opening splash screen is a lot and not sure what a lot of it means in terms of the icons (cup, statue, etc) like I get they're in game stuff but not sure why you put them all there?
Good animations and art. The concept for the game was also good. The level design was not friendly at all, maybe do more playtesting to see what works for other players. The NPC could be doing a bit more to add more variations.
The opening splash screen is just too much.
Best game you will ever play
totally...