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The core aspect of the game was fine but it does need work specifically giving the player the knowledge on the controls.


- I like the lights mechanics where you can't stand it in and you lose hp.

- I'm not sure what the reason was to have it drain constantly when out of the light. I sorta understand that vampires need blood but you already have the 'if I go in the light I lose hp' mechanic so adding more stuff that loses your hp is a bit too much personally.

- The controls were pretty floaty and speaking of controls none of it was mentioned at all and I only found by pressing every button that you can pick things up. Even having a simple controls UI panel would makes things a lot better.

- The opening splash screen is a lot and not sure what a lot of it means in terms of the icons (cup, statue, etc) like I get they're in game stuff but not sure why you put them all there?