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ChronoBun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.429 | 4.429 |
Music | #1 | 4.429 | 4.429 |
Art | #1 | 4.571 | 4.571 |
Overall | #1 | 4.143 | 4.143 |
Fun | #2 | 3.857 | 3.857 |
Mechanics | #3 | 3.429 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Amazing game, and I really love this black and white art style with an accent color.
The only issue I had was performance - after dying several times the game gets sluggish. I think this is caused by the blood splatters. I think you can either implement them differently (maybe some drawing to texture could help) or add a way to restart the level and clear these or make them disappear after a while.
Uh, and I think it has music? Heard it on the Shadow's stream but it didn't work when I played the game myself. Not sure why.
Also, the cover image here on Itch looks cut off, don't know if this is intentional.
Some nitpicks aside, great job!
Amazing artwork effects and animations, gameplay is snappy and fun, time freeze mechanic is awesome, collectibles are cool, bunny is cute. Would genuinely play a full version/series of this.
Good looking style and mechanics, and the core idea is a neat one. The controls are unusual to me, which took a bit of getting used to, but it controlled quite tightly!
Very pretty and good sound. I think the time mechanic needed some refinement. As of now it can stop obstacles in places that don't help you, leaving you to get the watch and try again. Some control over that process would be nice. I like the core idea though, good work!
The game is beautiful and it feels nice to move around (nice sound design and animation) but the level design is kinda weird : there is an X and an arrow pointing down in the third level (i think) and going down only makes you realize you have to grab the key *before* going down. The time stop mechanics is interesting but timing it properly is hard (which is ironic), and it's kind of frustrating that there is always a sign telling you to use it and it is useless/dangerous (because you fall of platforms) to use it anywhere else.
I couldn't go past the fourth level because of nasty slowing down bugs, but it was nice to discover this little world. I really liked the cute/gore contrast.
Was it meant to be a rage game? Also more I player it, more I realized, how Badly is bunny controlled, when it's stopped time, which made me try not to use it. But sfx and visuals are great tho.