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A jam submission

Edda: The Lost CityView project page

Submitted by jurquia — 9 hours, 21 minutes before the deadline
Rated by 13 people so far
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Edda: The Lost City's itch.io page

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Link to Streaming Service
https://www.youtube.com/watch?v=HIPV9K0EN4w

Description
For this soundtrack I imagined a long forgotten and destroyed city belonging to an advanced civilization, mainly taking inspiration from Xenoblade Chronicles. Each track corresponds to a certain aspect of exploring the city.

Short Lore:
Edda is a long lost city that was home to an advanced civilization long ago, and an expedition group was sent to explore it. It is said that this city was destroyed due to fears of a powerful artifact at its deepest area.

Tracks included:
1. Edda
2. Expedition
3. Lost Files
4. Revelation

See project page for further information for each track

Screenshot of DAW
See uploads in Project Page

Description of Setup (Optional but recommended)
Produced in Reaper
Main plugins: Tokyo Scoring Strings, Noire Piano, Sound Canvas VA, Nucleus

Smaller appearances:
Kontakt Factory Library 2, Arturia Minifreak, Super Audio Cart

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Comments

Submitted

Nicely done, we're floating with the ambiance you created, lots of content too pretty impressive. good job.

Submitted(+1)

I really liked it! Absolutely fan of the atmosphere and your lovely ideas and harmonic touches that you bring! Thanks for sharing! <3

Submitted

Wow that atmosphere is super cool

Submitted

I love how calming every track is, it's not overstimulating in the slightest and still carries a atmospheric vibe!

Submitted(+1)

Edda - I can hear the overall emotionality, dynamics and mood intensifying.... Light choir, violin, piano - a standard but soulful set of instruments!

Expedition - WAAAH I LOVE THIS BELL AaaAH... (sorry). A calm, peaceful melody that creates a somewhat nostalgic feeling! I hear old life, sand, flutes, sand, wind, and... sand.

Lost Files - Oh! Looks like someone finally got to play the solo they've been wanting to play their whole life! The sounds of signals, light violins, bass strings, effects and BELLS make for an interesting experience! Did I encounter something difficult? Do I need C++ skills to understand what I found? Or will knowledge of morse code be enough?

Revelation - angelic choir... Light effects. Sand again? Bells? COOL!

All in all - you made a nice and atmospheric ambient, which I associate well with sand....

SAND

Developer

Thanks for the comment! You could probably tell I like using those bells quite a bit lol, pretty easy to create atmosphere using things like the celesta, glockenspiel, bells, etc.

As for Lost Liles, thankfully no C++ skill required, just a pdf I found on google on Morse Code that  I used

Submitted

Very sweet opening title I like how smooth it goes.
The second one fully lives up to its name, totally imaging traveling between cities or farming animals in a game.
Like the static noise in the lost files, brings a good sense of forgotten sci-fi. I miss the ending for the song though.

Overall really solid entry, great job!

Submitted(+1)

Very good overall, one of the best works without a doubt