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A jam submission

Area 52View game page

Area 52
Submitted by ibi — 15 hours, 1 minute before the deadline
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Area 52's itch.io page

Results

CriteriaRankScore*Raw Score
Sound/Audio#93.0003.000
Visuals(Graphics)#103.0003.000
Overall#103.0003.000
Fun#112.8332.833
User Interface (UI/UX)#122.6672.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
http://Google.con

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Comments

Submitted

Seems like this is the first release of the game and not some improvement, so it doesn’t really belong in the jam, but I’ll let it pass.

This is a cute little one minute game, not bad for your first release! Visuals are decent, though the aliens feel a little out of place (which I guess makes some sense thinking about it). I think the next step would be to try and get creative with the game. Add some stuff that makes your game stand out from others, like unique power ups for example.

The shooting sound effect is nice, it would be cool to have one for hits, too.

Keep it up!

Submitted(+1)

Neat game. It's very clear that you worked hard on this. So extra credits for that.

Developer

Thanks!!

Submitted

Also, what IS THAT DEVLOG LINK?

Submitted(+1)

With keyboard the Panzer is rotating too slowly, but other than that the game was fun to play. Our best score: 19.

Submitted(+1)

Cool idea~ it's like a single tower defense game! I actually like the cute shoot sound haha.   If you keep working on it you can add some Vampire Survivors like upgrades, various weapons, and other tanks to unlock! Basically, turn it into a single tower defense bullet heaven!!

Keep it up! Please check out my metroidvania when you can :D

Developer

Thanks, working on the enemy sprite!

Submitted(+1)

Simple but well executed. I played in browser with a mouse and keyboard. Using the onscreen controls lets me rotate instantly but it's a bit unintuitive since it's in the corner of the screen. Using the keyboard rotates way too slow though. 

Overall a nice project.

Developer

yeah i got a bit confused on how to implement mobile, thanks for feedback. updated now