Play gameVisit Corruption : A History of Lestive's game page
Ranked 114th with 1 vote
|People's Choice Vote||#114||1|
Judge feedback is anonymous.
Offensive magic is almost pointless since you can easily make strength talismans. The second talisman slot has no purpose as nothing can be equipped there. Most crafting items are useless as you can't really even make use of them. If you circle around the first battle map, you can reach the other side of the "The Wolves are the other way" event. This event still remains after getting the pelts.
Especially due to the respawning nature of mobs, you can get stuck due to RNG. Can't talk to any shopkeepers from the front (no over the counter events). Charms have no description. Invisible wall in blacksmith shop. Did the game just freeze after talking to Zeheer and now the Paladin just walked through me? Restarted, still stuck. Restarted again, looks like I read too fast. Ironically, the character profiles flash by very fast in comparison.
Invisible wall in the caves that I can't walk through, but I can walk through some rocks? NPC in second town says help before actually needing it and doesn't change after. Your implies belonging, You're is short for You are, Yore implies the past. They each have different meanings, please choose the right one. Why are there so many bugs in this game? And please spellcheck. Posion? Maybe you meant Poseidon. No? Ok, Potion maybe? No? Oh, maybe you meant Poison. Right... And why is the third Clarity Potion unused?
Honestly, the story just gives the impression of: Eh, another one of these stories?
Ok, make the story interesting then. Great, I talk to the innkeeper and she... decides to give me a free stay? Ok... Talk to the Mayor, he seems way too willy-nilly. Oh yay, look, I get to talk to these npcs and have no idea why I'm talking to them. At least make the story compelling? Give me a strong reason as to why everything is happening? Yes, I know what the illness is almost right away, but would anyone who isn't used to these stories?
Not the most atrocious use of Graphics nor Sound, but definitely not the best. Uses sparkles to show where items are, which is easily missed if you have a bright area. In this case, it works due to the overall darkness levels.
There just lacked a real compelling reason for the events of the story. There were many other possibilities and it seemed like none were really explored and instead a specific ending was forced simply due to it being the canon ending. In the end, it is a bit subpar of a game. Really needs to flesh a lot out as a game.
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