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Ranked 53rd with 4 votes
|People's Choice Vote||#53||4|
Judge feedback is anonymous.
Managed to take tedium and turn it into a game of tedium. Graphics and Sound were used well for the purpose of driving the concept in. It was so tedious that it was a little more memorable than your average game.
The dev took a concept and turned it into a game and managed to reproduce it to such an extent that it was clear that they got their intent across to the player. The player would, however, be just as likely to quit before finishing or simply throw the game at their wall in annoyance as they are to finish playing. You managed to turn tedium into a game though so I guess that counts as something.
RPG Maker MV
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