Honestly the space environment was really calming and marvelous to look at, it was the alien ships that made me worry, trying to get the ore into the base was a hassle though, not a fan of the attaching and de-attaching mechanic as it got confusing quick, but I understood it later. The classical music reminds me 2001 a Space odyssey for some reason, It's a pretty creative game I'll give it that
Play game
Ores from the Void's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #140 | 2.740 | 3.625 |
Music | #153 | 2.268 | 3.000 |
Theme | #162 | 2.362 | 3.125 |
Overall | #171 | 2.495 | 3.300 |
Gameplay | #180 | 2.457 | 3.250 |
Creativity | #182 | 2.646 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Originally the enemy AI was supposed to be more polished, but we ran out of time so the gameplay itself suffered a little as a result. And we actually changed it (after the jam) to where your ship would auto attach/detach when switching ships because it did feel kind of pointless to have as a separate mechanic. Thanks for playing!
I was kinda confused how to really play it, probably because a little tutorial wass missing explaining the objective. But after some tme I've understood the objective and had quite some fun!
Hey! it was surprisingly nice to play. I liked it a lot. The controllers were pretty good. I personally like the attaching and de-attaching mechanic. Maybe the camera was a bit different than usual, still cool. I had some moments were I was genuinely scared because I would hear the enemies but didn't precisely know where they were... However, the audio was pretty good, it helped a lot that it was stereo.
I have always liked low poly, so that was cool! The I loved the enemies. The ships were... interesting. But it's cool, I understand and it was completely playable so yeah. I found a bug to go through craters, which actually made it a little more fun to be because it let me runaway from the enemies!
But yeah, without any doubt, cool game. Went faster than I expected, and enjoyed playing it!
Awesome to hear you enjoyed it! The goal was definitely to make it feel uncomfortable and ominous, so I'm glad the enemies had that effect on you. Originally I wanted to have the enemy AI more fleshed out, but we kind of ran out of time.
What was the bug btw out of curiosity? And were you able to fully outrun the enemy? Because he should have been chasing you nonstop after detecting you.
This was a super cool concept! It felt so weird and spacey floating around, reminds me of something between the X-Wing/Tie Fighter series and Outer Wilds with the movement. I did get a weird glitch where the first time I got an ore it prompted me to connect to my transport ship, and then teleported me across the map to it when I pressed F. It was a bit weird that the mouse pivots the vertical angle of your ship but the camera stays the same, but I guess that helps with keeping oriented and adds a little to feeling of alien-ness with getting used to the controls. Altogether I loved this.
Hey, nice submission! I thought the art was very cool, nice polygon aesthetic for the asteroids. I liked the sounds the enemies made, and the music fit the atmosphere of being in space.
Took me a good 5 minutes to figure out how to play, and once I did I couldn't figure out what the money was for (other than a score, maybe?). I also never saw what enemies did since I didn't get attacked. I'd say the player's movement could be a bit quicker and more intuitive as well, to reduce travel time for mining and confusion in navigating around the asteroids.
Overall good work. For the limited time frame I'm really impressed with the assets. If you'd like, please check out my submission as well! :)
Hey thanks for the in-depth feedback! Sorry it took so long to figure it out I guess we should have added a little more explanation. Glad you liked the atmosphere of the game. For the speed of the ship do you mean both the large and the small? and yeah I think the controls could def use some polish.
I will def check out your submission. Thanks for checking out ours!
Leave a comment
Log in with itch.io to leave a comment.