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A jam submission

First Person EnemyView game page

Submitted by Odd1In — 1 minute, 24 seconds before the deadline
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First Person Enemy's itch.io page

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Comments

Submitted

I like the idea of a first person Xcom; it also reminded me of Superhot in a way. The biggest concern is not being able to tell where all the enemies are, so I couldn't make tactical decisions. A bird eye overview at the start would be great. Nice job!

Host

As someone who's not really played the xcom games, the final level helped me understand the strategising that can come into play in these types of games. I think adding footsteps would have add a lot of value / suspense when the enemy is taking their turn. Really pleased you took the time to create the game and take part in the jam! I completed all 4 level and I am quite proud of that :D

Submitted(+1)

This was surprisingly enjoyable. Not my normal kind of game. I do like the concept.

It seems to be more of a puzzle game than a shooter, so the name description and screenshots were a bit misleading. But once I figured out what it was I started to enjoy it. I have no idea how to complete the 4th level though.

It seemed like the enemies had an unfair advantage in that they always knew where I was but I didn’t know where they were. Maybe provide a top down view when they are moving?

Would love to see more weapons being introduced and maybe some destructible environments so you could crush enemies under falling rocks or block a path to slow an enemy down. Of course it needs some sound and feedback but it’s a game jam so that’s fine.