Good twist on the point and click graphical adventure style. I'm guessing the images are from the Bayeux tapestry. I went through the book and filled my inventory with stuff which left me with too many options to solve the puzzles. Maybe introduce the texts in the book gradually so it seems more logical. Also, could do with more feedback in the interface - like knowing which 'mode' I'm in - eye, mouth etc The speech bubble got in the way a bit too and was annoying to remove.
Play game
A Norman's Life's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Thematic Relevancy | #67 | 3.307 | 4.375 |
Historical Accuracy | #68 | 2.835 | 3.750 |
Audio | #75 | 2.173 | 2.875 |
Graphics | #87 | 2.362 | 3.125 |
Gameplay | #88 | 1.890 | 2.500 |
Overall | #91 | 1.984 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
On what countries' history is the game based ?
England and France, the region of Normandy
Credit the makers of any assets you used below:
Leonara-L, Mathieu, Mara for the Historic Tale Construction Kit Bayeux
Kerziv for the music, Battle and Village
Jobegiar99 for the music The Wanderer and The Yard
Kenney's sound for the Sound effects
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